Numbers world improvements


Prototype 0.0.34

  • Included Number 4 on numbers world
  • Included abstract texture on numbers world ground
  • Included Chess Piece Pawn on Numbers world
  • Fixed issue where character would not stop moving on teleportation

Files

resultarias-win32.zip 34 MB
Feb 25, 2020

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Comments

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(2 edits)

it's really nice that you played my game, ;Pale Sky Project.

Why does your game use so much processing power (Intel Core I5 something and Nvidia RTX 2070)  and why does it have so high internet spikes? I'm assured that it isn't malware, though.

I think it's because I turned off Vsync by default, the game is highly optimized it runs on 2GB 32bit Computer and on mobile.

The internet spikes can be for Unity Analytics that I use to check what are the most entered areas and if the player collected whats items and playtime.

I also included Discord API to enable Rich presence but I assume I have done something wrong because a player reported that the game opens discord when opened.

I still need to implement some menus to people who test the game send the devlogs file to me in some way so I can check if there is something wrong.

Thanks for playing it, there is a lot of things to do, it's missing sound design, improvements and bug fixes, and I can barely know where to begin.

Your game is amazing I even recorded a video playing it, my computer could not handle the effects thought, maybe because the post processing, but I have a weak graphics card (Nvidia 750ti 1GB). I hope you continue developing your project, I want to make a post about my game on r/yumenikki but I think it need some improvements before I do it.