The future of the project
I had a big issue these days: Unity (the tool that I used to develop the game) changed its licensing policy requiring that now developers pay a license of $1800 dollars per year to publish games to consoles.
I work as a programmer with Unity for almost 4 years but this is a big nope for me. I am migrating the project to Unreal Engine right now, since there are no engine fees to do those things.
Even though Unreal has A LOT of useful tools to help the development, I still need to recreate the project foundation, so it will be some time with no updates.
Next update will come at the end of this year with at least the same amount of content from the current game version, almost everyday I stream on Twitch and Youtube the development so you can see how it's going there.
Thank you for the support of everyone, I am not stopping, just restarting the project with a more secure tool that I am sure that it will not change its licensing terms out of nowhere.
Get Resultarias
Resultarias
surrealist adventure game narrated by dream exploration
Status | In development |
Author | Enigmatic Comma |
Genre | Adventure |
Tags | 3D, Anime, Atmospheric, Dark, eufree, Exploration, Female Protagonist, Horror, Mystery, Narrative |
Languages | Arabic, German, English, Spanish; Latin America, French, Indonesian, Italian, Japanese, Korean, Polish, Portuguese (Brazil), Russian, Thai, Turkish, Ukrainian, Chinese (Simplified) |
Accessibility | Textless |
More posts
- Update 0.8.232 - Fixes, improvements and a new itemNov 24, 2023
- Door to Underwater World, new Desert content and moreFeb 08, 2023
- Adding jump brings way more problems than I thought, but also more possibilitiesDec 31, 2022
- Pet the cat, new scenario and characters, first game events and HUGE improvement...Jun 13, 2022
- About the long time without updatesFeb 13, 2022
- Unreal remake progress until todayNov 10, 2021
- Door to 2 new worlds, characters, Turkish translation and moreJul 04, 2021
- New scenario and new items v0.3.64Apr 13, 2021
- Languages, small fixes and about future updateMar 26, 2021
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